![]() ![]() ![]() K.finally figured out the mistake.this is the correct code. Initgraph(&gdriver,&gmode,"c: cgi") //Path may be different in your computer.įile.open("c: cinri1.bmp",ios::in) įor(i=0 i<256*3 i++) //send data to SVGA DACįor(i=0 imemory allocated successfully Unsigned long importantcolours /* Important colours */įile.open("c: cin et.bmp",ios::in) įile.read((char*)&HEADER,14) //This is the header part of the Bitmap.įile.read((char*)&INFOHEADER,40) //This is another part of the bitmap Using Sampling Once, the first color you click on will. Using the Left mouse button 'paint' the new color over the old. green) Set the Recoloring tool options in the Tool Bar (Brush width, Hardness & Tolerance). Unsigned long ncolours /* Number of colours */ Set the Primary color to the shade you want to introduce (e.g. ![]() Unsigned long xresolution,yresolution /* Pixels per meter */ Unsigned long imagesize /* Image size in bytes */ Unsigned long compression /* Compression type */ Unsigned short int bits /* Bits per pixel */ Unsigned short int planes /* Number of colour planes */ Unsigned long width,height /* Width and height of image */ Unsigned long size /* Header size in bytes */ Unsigned long offset /* Offset to image data, bytes */ Unsigned long size /* File size in bytes */ I came across this code but it doesnt s tell me whts the error. How to display 256 color bmp files in trubo c++ 3.0? i ve already displayed a 16 color bitmap in turbo c++. ![]()
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